6th International E- conference on Engineering, Technology and Management - ICETM 2021
Author(s) : A. & SARELA, A. & ZAFEIRAKIS, E.T, KOUTSOUKIS, N-S. & KARGAS, P. & KOUZINOU, S. & FAKIOLAS
This study systematically reviews the literature on the motivations of people who generally play video games. It starts with mainstream theories and, then, delves into the main categories of individual motivations. We conclude that each player is a unique individual that is influenced, motivated and mobilized in different ways.